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状态模式代码及类图
状态模式
类图
代码
public interface State {
public void insertQuarter();
public void ejectQuarter();
public void turnCrank();
public void dispense();
}
public class SoldOutState implements State {
GumballMachine gumballMachine;
public SoldOutState(GumballMachine gumballMachine){
this.gumballMachine=gumballMachine;
}
public void insertQuarter(){
System.out.println(You cant inserted a quarter,the machine is sold out);
}
public void ejectQuarter(){
System.out.println(You cant ejest,you havent inserted a quarter yet);
}
public void turnCrank(){
System.out.println(You turned,but there are no gumballs);
}
public void dispense(){
System.out.println(No gumball dispensed);
}
}
public class SoldState implements State {
GumballMachine gumballMachine;
public SoldState(GumballMachine gumballMachine){
this.gumballMachine=gumballMachine;
}
public void insertQuarter(){
System.out.println(Please wait,were already giving you a gumball);
}
public void ejectQuarter(){
System.out.println(Sorry,you already turned the crank);
}
public void turnCrank(){
System.out.println(Turning twice doesnt get you another gunball!);
}
public void dispense(){
gumballMachine.releaseBall();
if(gumballMachine.getCount()0){
gumballMachine.setState(gumballMachine.getNoQuarterState());
}else{
System.out.println(Oops,out of gumballs!);
gumballMachine.setState(gumballMachine.getSoldOutState());
}
}
}
public class HasQuarterState implements State {
GumballMachine gumballMachine;
public HasQuarterState(GumballMachine gumballMachine){
this.gumballMachine=gumballMachine;
}
public void insertQuarter(){
System.out.println(You cant inserted anther quarter);
}
public void ejectQuarter(){
System.out.println(Quarter returned);
gumballMachine.setState(gumballMachine.getNoQuarterState());
}
public void turnCrank(){
System.out.println(You turned...);
gumballMachine.setState(gumballMachine.getSoldState());
}
public void dispense(){
System.out.println(
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