- 1、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。。
- 2、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载。
- 3、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
- 4、该文档为VIP文档,如果想要下载,成为VIP会员后,下载免费。
- 5、成为VIP后,下载本文档将扣除1次下载权益。下载后,不支持退款、换文档。如有疑问请联系我们。
- 6、成为VIP后,您将拥有八大权益,权益包括:VIP文档下载权益、阅读免打扰、文档格式转换、高级专利检索、专属身份标志、高级客服、多端互通、版权登记。
- 7、VIP文档为合作方或网友上传,每下载1次, 网站将根据用户上传文档的质量评分、类型等,对文档贡献者给予高额补贴、流量扶持。如果你也想贡献VIP文档。上传文档
查看更多
α-β Procedure The alpha values of MAX nodes can never decrease. The beta values of MIN nodes can never increase. α-β Procedure P204 1. 2. explication 1中β值可能不够准确,因为可能还有很多子节点没有生成,但不会影响MAX选最佳节点作为后继,因为MIN节点不会比α大。 2中α 值可能不够准确,因为可能还有很多子节点没有生成,但不会影响MIN选最佳节点作为后继,因为MAX节点不会比β小。 a b c d e f g MAX MAX MIN MIN ? 4 -5 -2 α-β Procedure -2 ≤ -2 β=-2 ≥ 4 α=4 α-β Procedure a b c d e f g MAX MAX MIN MIN ? 4 -3 ≤ -3 β=-3 h i ? ≥ 4 α=4 MAX Adversarial Search 敌对搜索 12.6 Games of chance 概率博弈 Eg: backgammon 西洋双陆棋 MAX’s and MIN’s turns now each involve a throw of the dice. Imagine that at each dice throw, a fictitious third player, DICE, makes a move. Eg: backgammon Games of chance Expectimaxing 期望的最大值 Back up the expected (average) values of the values of the successors instead of a maximum or minimum. Back up the minimum value of the values of successors of nodes for which it is MIN’s move, the maximum value of the values of successors of nodes for which it is MAX’s move, and the expected value of the values of successors of nodes for which it is the DICE’s move. Games of chance Introducing a chance move often makes the game tree branch too much for effective searching. Important to have a good static evaluation function Homework 12.1 12.2 12.4 Adversarial Search 敌对搜索 付 岩 Fuyan@hrbeu.edu.cnAdversarial Search 敌对搜索 12.1 Two-Agent Games 双Agent博弈 Characteristics Two agents Move in turn Perfect-information Zero-sum Eg1:Two Robots in Grid World Two Robots in Grid World Figure 12.1 Figure 12.2 Part of the Search Tree for the Moves of Two Robots ? Eg2: Grundy’s Game Rules of Grundy’s Game Given a heap of size n. Two players alternately select a heap and divide it into two unequal heaps. A player loses when he cannot make a legal move because all heaps have size 1 or 2. Key Figure 12.2 The Search Tree for Grundy’s Game N = 7 ?...? Eg3: Chinese Chess Possible to enumerate all the states? 50 steps 10161 states 1 millimicrosecond for a ste
文档评论(0)