- 1、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。。
- 2、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载。
- 3、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
- 4、该文档为VIP文档,如果想要下载,成为VIP会员后,下载免费。
- 5、成为VIP后,下载本文档将扣除1次下载权益。下载后,不支持退款、换文档。如有疑问请联系我们。
- 6、成为VIP后,您将拥有八大权益,权益包括:VIP文档下载权益、阅读免打扰、文档格式转换、高级专利检索、专属身份标志、高级客服、多端互通、版权登记。
- 7、VIP文档为合作方或网友上传,每下载1次, 网站将根据用户上传文档的质量评分、类型等,对文档贡献者给予高额补贴、流量扶持。如果你也想贡献VIP文档。上传文档
查看更多
、CH12 Object-Oriented Design 软件工程讲义英语版 教学课件
Chapter 12 Object-Oriented Design Object-oriented Design Designing systems using self-contained objects and object classes Objectives To explain how a software design may be represented as a set of interacting objects that manage their own state and operations To describe the activities in the object-oriented design process To introduce various models that describe an object-oriented design To show how the UML may be used to represent these models Topics covered Objects and object classes An object-oriented design process Design evolution Characteristics of OOD Objects are abstractions of real-world or system entities and manage themselves Objects are independent and encapsulate state and representation information. System functionality is expressed in terms of object services Shared data areas are eliminated. Objects communicate by message passing Objects may be distributed and may execute sequentially or in parallel Interacting objects Advantages of OOD Easier maintenance. Objects may be understood as stand-alone entities Objects are appropriate reusable components For some systems, there may be an obvious mapping from real world entities to system objects Object-oriented development Object-oriented analysis, design and programming are related but distinct OOA is concerned with developing an object model of the application domain OOD is concerned with developing an object-oriented system model to implement requirements OOP is concerned with realising an OOD using an OO programming language such as Java or C++ Objects and object classes Objects are entities in a software system which represent instances of real-world and system entities Object classes are templates for objects. They may be used to create objects Object classes may inherit attributes and services from other object classes Objects The Unified Modeling Language Several different notations for describing object-oriented designs were proposed in the 1980s and 1990s The Unified Modeling Languag
您可能关注的文档
- W2 L2 英汉语言差异 W 2 English – Chinese Translation (Lecture 1) 英语笔译教学教案.doc
- W5 L5 词的选择(new) 英语笔译教学教案.doc
- W5 L5 词的选择(new) 英语笔译教学课件.pptx
- W2 L2 英汉语言差异 W 2 English – Chinese Translation (Lecture 1) 英语笔译教学课件.pptx
- W6 L6 Literal and Free Translation 直译与意译 英语笔译教学课件.pptx
- Walt Whitman 高等教育出版社 美国文学选读课件.ppt
- warming up M5U2集体备课 高二牛津英语module5 unit2 课件.ppt
- Washington Irving 英语专业教学课件.ppt
- WEB 程序设计2_1 2 Java语言基础.ppt
- WEB 程序设计2_3 2.3 Java语言基础.ppt
- 《 Flash 8中文版实训教程》讲义 教学课件 第11章 秀图特效动画.ppt
- 《 Flash 8中文版实训教程》讲义 教学课件 第12章 综合应用.ppt
- 《 Flash 8中文版实训教程》讲义 教学课件 第2章 基本绘图工具.ppt
- 《 Flash 8中文版实训教程》讲义 教学课件 第3章 元件与库资源.ppt
- 《 Flash 8中文版实训教程》讲义 教学课件 第4章 补间动画.ppt
- 《 Flash 8中文版实训教程》讲义 教学课件 第5章 图层动画.ppt
- 《 Flash 8中文版实训教程》讲义 教学课件 第6章 动作脚本应用.ppt
- 《 Flash 8中文版实训教程》讲义 教学课件 第7章 交互式动画.ppt
- 《 Flash 8中文版实训教程》讲义 教学课件 第8章 文本特效动画.ppt
- 《 Flash 8中文版实训教程》讲义 教学课件 第8章 声音资源.ppt
原创力文档


文档评论(0)