基于边缘建模的纹理深度联合快速三维编码-计算机工程与应用.PDFVIP

基于边缘建模的纹理深度联合快速三维编码-计算机工程与应用.PDF

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基于边缘建模的纹理深度联合快速三维编码-计算机工程与应用

Computer Engineering and Applications 计算机工程与应用 2016 ,52(18) 183 基于边缘建模的纹理深度联合快速三维编码 斯晓华,王国中,李国平,赵海武,滕国伟 SI Xiaohua, WANG Guozhong, LI Guoping, ZHAO Haiwu, TENG Guowei 上海大学 通信与信息工程学院,上海 200436 School of Communication and Information Engineering, Shanghai University, Shanghai 200436, China SI Xiaohua, WANG Guozhong, LI Guoping, et al. Fast joint texture depth algorithm based on edge-modeling for 3D-HEVC coding. Computer Engineering and Applications, 2016, 52 (18):183-187. Abstract :3D-HEVC introduces interview and intercomponent coding tools for efficient coding of dependent views and depth data, meanwhile it utilizes the quadtree-based coding structure and a complex Rate Distortion Optimization (RDO ) process to determine the best coding mode and partition size, which is performed in HEVC for both the texture and depth components. Although the encoding efficiency is improved significantly, the computational complexity is high. In fact, it ’s unnecessary to adopt the “try all and find the best”method in the flat area for texture and depth views, and the percentage of flat area in the depth even can be 85%. In order to reduce the computational complexity, a fast 3D-HEVC algorithm is proposed based on the edge-modeling and the correlation between texture and depth. The proposed method divides the coding blocks into flat blocks and edge-contained blocks. Then only the first level of the quadtree and simplest PU partition size are tested. Some of these redundant R-D checks are skipped for the edge-contained blocks based on the edge ’s direc- tion. The experiments verify that the proposed algorithm can reduce the computational complexity by 59.0% compared with the original 3D-HEVC encoder under RA test case, with only 3.8% BD-rate increase in the process of view synthesis. Key words :edge modeling; fast algorithms; three-dimensional video; mode decision 摘 要:HEVC 的三维视频编码扩展部分(3D-HEVC )引入了视间预测和纹理深度联合

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