建立androidUI.docVIP

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建立androidUI

Building a Flexible UI This lesson teaches you to  HYPERLINK /training/basics/fragments/fragment-ui.html \l AddAtRuntime Add a Fragment to an Activity at Runtime  HYPERLINK /training/basics/fragments/fragment-ui.html \l Replace Replace One Fragment with Another You should also read  HYPERLINK /guide/components/fragments.html Fragments  HYPERLINK /guide/practices/tablets-and-handsets.html Supporting Tablets and Handsets Try it out  HYPERLINK /shareables/training/FragmentBasics.zip Download the sample FragmentBasics.zip When designing your application to support a wide range of screen sizes, you can reuse your fragments in different layout configurations to optimize the user experience based on the available screen space. For example, on a handset device it might be appropriate to display just one fragment at a time for a single-pane user interface. Conversely, you may want to set fragments side-by-side on a tablet which has a wider screen size to display more information to the user. Figure 1. Two fragments, displayed in different configurations for the same activity on different screen sizes. On a large screen, both fragment fit side by side, but on a handset device, only one fragment fits at a time so the fragments must replace each other as the user navigates. The  HYPERLINK /reference/android/support/v4/app/FragmentManager.html FragmentManager class provides methods that allow you to add, remove, and replace fragments to an activity at runtime in order to create a dynamic experience. Add a Fragment to an Activity at Runtime Rather than defining the fragments for an activity in the layout file—as shown in the  HYPERLINK /training/basics/fragments/creating.html previous lesson with the fragment element—you can add a fragment to the activity during the activity runtime. This is necessary if you plan to change fragments during the life of the activity. To perform a transaction such as add or remove a fragment, you must use the  HYPERLINK /refer

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