10、ATT00086-李芳乐.ppt

10、ATT00086-李芳乐

遊戲與探究性學習 李芳樂 fllee@.hk 香港中文大學資訊科技教育促進中心 .hk 遊戲 * Game: “a physical or mental contest, played according to specific rules, with the goal of amusing or rewarding the participant.” (Mike Zyda 2005) 設計有一定規則的活動,包括有: 遊戲的目標/目的 玩家可以或不可以進行的活動 可以讓人主動參加的活動 (Wikipedia) The Net Gen Connected Immediate Experiential: learn by doing rather by being told what to do- learn by discovery Social Teams: peers more credible than teachers Structure: achievement oriented, prefer structure rather than ambiguity Engagement and experience: they often choose not to pay attention fi a class is not interactive, unenga

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