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Computer Graphicschapter 1 Dr. Jehad Q. O. Alnihoud Books Books (Supplementary reference) Foley, V. Dam, Feiner, Hughes, Computer Graphics Principles and Practice, 2/e, Addison Wesley, 1997. Edward Angel, Interactive Computer Graphics, Addison Wesley, 1997. Zhigang Xiang, Schaum’s Outlines: Computer Graphics, McGrawHill, 2001. Shreiner D, OpenGL Reference Manual, Addison-Wesley, 2000. Course Assessment Coursework 50% First Exam 15% Second Exam 15% Group Project 10% Lab 10% Final Exam 50% Attendance in both lecture and lab sessions is compulsory. Graphics Applications Art and Entertainment Animations Movies Commercials Special Effects Graphics Applications Image Processing Analysis, Reconstruction Medical Imaging Movies Graphics Applications Simulation Modeling and Analysis Virtual Environments Graphics Applications Scientific Visualization Data Representation and Plotting 3D Views Graphics Applications CAD/CAM Industrial Design Structural Design Surface Modeling Graphics Software Packages Early graphics libraries: GKS (Graphical Kernel System) PHIGS OpenGL (Silicon Graphics) Java2D (Sun Microsystems) Java3D (Sun Microsystems) VRML (Silicon Graphics) Graphics: Main Components Theory Analytical Geometry Vectors and Matrices Algorithms Eg: Line drawing, Filling etc. Implementation Programming (OpenGL) Graphics Hardware Line Drawing Devices: Eg. Pen Plotters Advantages: Perfect lines, Sharp Diagrams Disadvantages: Not suitable for filled regions. Graphics Hardware Raster Devices: Create pictures by displaying dots Eg: Video monitor, dot-matrix printer, laser printer, ink-jet printer, film recorder Advantages: Filled, shaded regions are easily displayed Disadvantages: Jaggies Pixel Depth Pixel depth refers to the number of bits used to represent a pixel value. Pixel Depth 1 bit per pixel produce 2 levels (bi-level image). 2 bits per pixel produce 4 levels. 8 bits per pixel produce 256 levels. In general, if the pixe
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