JAVA写的围棋游戏的源代码.docVIP

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  • 2018-09-17 发布于湖北
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JAVA写的围棋游戏的源代码

JavaD′μ??§??ó??·μ??′′ú??.txt?òμ?è?éúóDA ??ò2óDB??£???μ?è?éúóDS??ò2óDB???£ ê§°ü2??é??£?1??ü?′ê?2?ê?3é1|???è?£???úμ?′ó?§éúì??????êá?£?1yà′??????£??óè?ó????D£?óD???§·???襣??àoó????o??1ò2????21á?éú?°?ò2??eo?·?μ?ò?o??£import java.awt.*; import java.awt.event.*; import javax.swing.JOptionPane; public class Chess extends Frame { ChessPad chesspad= new ChessPad(); Chess() { add(chesspad); chesspad.setBounds(70,90,440,440); Label label=new Label(click to point,doubled_click to remove,right click to back,Label.CENTER); add(label); label.setBounds(70,55,440,24); label.setBackground(Color.orange); addWindowListener ( new WindowAdapter() { public void windowClosing(WindowEvent e) { System.exit(0); } } ); setLayout(null); setVisible(true); setSize(600,550); } public static void main(String args[]) { Chess chess=new Chess(); } } class ChessPad extends Panel implements MouseListener, ActionListener,FocusListener { int x = -1, y = -1, chessColor = 1; String blackname=,whitename=; Button button=new Button(start); Button inputButton=new Button(input); TextField text_1=new TextField(black please), text_2=new TextField(),//white please text_3=new TextField(blackname), text_4=new TextField(whitename); ChessPad() { add(inputButton); inputButton.setBounds(35,5,60,26); inputButton.addActionListener(this); inputButton.addFocusListener(this); add(text_3); text_3.setBounds(115,5,90,24); text_3.addFocusListener(this); text_3.setEditable(true); add(text_4); text_4.setBounds(315,5,90,24); text_4.addFocusListener(this); text_4.setEditable(true); add(button); button.setBounds(35,36,60,26); button.setEnabled(false); button.addActionListener(this); add(text_1); text_1.setBounds(115,36,90,24); text_1.setEnabled(false); text_1.setEditable(false); add(text_2); text_2.setBounds(315,36,90,24); text_2.setEnabled(false); text_2.setEditable(false)

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