汽车基造型.pptVIP

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汽车基造型

* DRAWING USING SURFACES 115 To start your SURFACES drawing, go to new drawing, choose PART. Once the Part screen appears, click on START, choose MECHANICAL DESIGN, and then WIREFRAME and SURFACE DESIGN. New icons will appear, and these are the ones you will use for your SURFACE drawings. 116 The first thing you will want to do is layout your guide lines. You can do this by choosing POINT from the toolbar, and putting them where you need them. The first one you place is at the origin, or 0,0,0. Hit OK. Then place one at x=50 and one at x= -50 so that you are working off of a reference point. 117 Now we will profile an auto body… Choose LINE from the toolbar, and the Line Definition dialog box will appear. In LINE TYPE, pick Point-Point, then choose the x=50 point as point 1 and x=-50 as point 2. Hit OK. Now we can copy the newly created line over 25mm. To do this click TRANSLATE from the toolbar, choose the line as ELEMENT, ZX plane as the direction and 25mm as the distance. 118 We can now RENAME the first line we made as Centreline. To do this, put your pointer on the line to highlight it and right click on it. Then choose PROPERTIES. At the Properties screen, choose the Feature Properties tab (click on “more” if you get the short dialog box) highlight name be clicking on it and type centreline. Hit OK to return to the work view. Now we can start to make the auto body shape. 119 Choose the ZX plane and then click on SKETCHER. It is here that we are going to put in the points to define the basic car shape as shown. Pick point and lay out the points roughly as shown. (If you double click point, it will stay active to do more than one point at a time). Now choose SPLINE and join all of the points to form one smoothly curved line. This is now your basic car shape. 120 Now we can do a few TRANSLATIONS at the same time. First, click the TRANSLATE icon, then Sketch1 is the element, ZX plane is the Direction and distance is 25mm. Choose Translate again. This time Tra

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