automatically reducing and bounding高 geometric complexity by 自动减少和边界的几何复杂性.pptVIP

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  • 2019-02-17 发布于福建
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automatically reducing and bounding高 geometric complexity by 自动减少和边界的几何复杂性.ppt

SIGGRAPH 99 Image-Based Representations For Replacing Geometry Image-Based Rendering to Accelerate Interactive Walkthroughs 3D Models Why Use Images? Independent of scene complexity Flight Simulators Mid-1980’s ES CT-6 one of first to use real-time photo textures Hand-selected objects: Terrain, trees, airplanes, buildings, etc. 30-60 Hz High visual fidelity Overview Replacing Geometry with Images Displaying Images Texture-mapping and error metrics Geometry and image warping Meshes, Lightfield/Lumigraph Image Placement Automatically Bounding Model Complexity Cells and Portals Conclusions Repla

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