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VEX Robotics Competition – Toss Up
A
P The Robot
P
E
N Skills Challenge
D
BI Overview
X
This section describes the Robot Skills Challenge of VEX Toss Up.
Please note that the Robot Skills Challenge may not be offered at all tournaments. Please check with your local
event organizer, or for more information.
Robot Skills Challenge Description
In this challenge teams will compete in sixty (60) second long matches in an effort to score as many points as
possible. These matches will be entirely driver controlled. The playing field will be set up identically to that of a
normal VEX Toss Up tournament match.
Note: The Robot Skills Challenge and the Programming Skills Challenge use the same field setup!
(Please see “The Game” section of the manual for further information on field setup)
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Copyright 2013. VEX Robotics, Inc.
04/11/13
VEX Robotics Competition – Toss Up
Robot Skills Challenge Definitions
Please note that all definitions from “The Game” section of the manual apply to the Robot Skills Challenge,
unless otherwise specified.
Robot Skills Match – A Robot Skills Match consists of a sixty (60) second Driver Controlled Period. There is no
Autonomous Period. Teams can elect to end their run early, however this will count as an official run.
Robot Skills Preload – The four (4) BuckyBalls each team must place on the field such that they are touching
their Robot and/or their Alliance Starting Tile prior to each Match. Please note,
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