cocos2dx文献翻译.docVIP

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  • 2019-05-31 发布于浙江
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PAGE [Cocos3.8 Tutorial] RenderTexture + Blur This tutorial will help you to understand how you can use shaders and render textures in cocos2d-x 3.0 and will give you some insights in the underlying math. In one of my projects I faced a necessity to make a blurred version of some background landscape, which composition depends on the screen size, that is clouds are sticked to the top of the screen and ground is sticked to the bottom, so its not an option to just put a blurred image in the resource folder. The landscape must be composed, drawn in a RenderTexture, then drawn again with blurrin

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