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;;Task 1;Morgan, a designer, is involved in the following activities to finalize a rendering. Match each situation with its corresponding picture and explain to your partner.;Unit 4 Design Development;Complete the sentences with the terms given below.;Reading A;1. Usage of rendering
When the pre-image (a wireframe sketch usually) is complete, rendering is used, which adds in bitmap textures or procedural textures, lights, bump mapping, and relative position to other objects. The result is a completed image the consumer or intended viewer sees. For movie animations, several images (frames) must be rendered, and stitched together in a program capable of making an animation of this sort. Most 3D image editing programs can do this.
2. Raster graphics
In computer graphics, a raster graphics image or bitmap is a data structure representing a generally rectangular grid of pixels, or points of color, viewable via a monitor, paper, or other display medium. Raster images are stored in image files with varying formats.;3. Pixel
As the short form for Picture Element, a pixel is a single point in a graphic image. In digital imaging, a pixel is the smallest item of information in an image. Pixels are normally arranged in a 2-dimensional grid, and are often represented using dots, squares or rectangles. Each pixel is a sample of an original image, where more samples typically provide more accurate representations of the original. The intensity of each pixel is variable; in color systems, each pixel has typically three or four
components such as red, green and blue, or cyan, magenta, yellow and black.;Reading A;Rendering ; Rendering is one of the major sub-topics of 3D computer graphics, and in practice is always connected to the others. In the graphics pipeline, it is the last major step, giving the final appearance to the models and animation. With the increasing sophistication of computer graphics from the 1970s onward, it has become a more distinct subject. Today, many im
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