2.基于计算机视觉的虚拟鼠标设计.pdf

2.基于计算机视觉的虚拟鼠标设计.pdf

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北京大学第二十四届‘挑战杯’

课题:基于计算机视觉技术的虚拟鼠标设计

组员:邓伟工学院1300011004

傅文泽工学院1300011022

吴志鹏工学院1300011055

杨德晗工学院1300011041

指导教师:张珏

时间:2015年9月至20166年3月

1

目录

第一部分:研究综述················································(3)

1.1背景研究···············································(3)

1.2研究意义···············································(3)

1.2研究现状···············································(3)

1.4研究成果···············································(3)

第二部分:研究步骤················································(4)

2.1基于计算机视觉的特征物跟踪与识别流程图·················(4)

2.2初级学习和探索阶段·····································(4)

2.3分析不足及优化阶段·····································(5)

2.4测评阶段···············································(6)

2.4.1、固定滑块位置,测量鼠标移动······················(6)

2.4.2、将色块通过固定轨道画直线,检验鼠标画直

线的能力,记录所有点的位置,计算偏移程度········(8)

2.4.3、测试鼠标的读取速度······························(11)

2.4.4、用户实际使用情况·······························(12)

2.5.进一步的发展方向······································(13)

第三部分:研究结论················································(13)

第四部分:组员的分工合作··········································(14)

第五部分:原始数据和参考文献······································(14)

附录一:程序源代码················································(14)

附录二:测评数据··················································(24)

1、固定点绝对静止测评数据·································(24)

2、手拿点实际使用测评数据·································(26)

3、桌子和尺子上移动的测评数据·····························(28)

附录三:参考文献··················································(30)

2

第一部分:研究综述

1.1研究背景:

鼠标,又称为MOUSE,滑鼠,电子鼠等,是电脑用户最频繁接触的外接输入设备之一。

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