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simscriptiiirelease2.0

SIMSCRIPT III Release 2.0 February 10th , 2011 1. Introduction SIMSCRIPT III Release 2 is CACI’s second release of a new modular object-oriented system for designing and building both discrete and combined discrete/continuous simulations. It contains excellent object-oriented graphics for building a GUI, visual presentation of results, and both 2-D and 3-D animation. Included is SimStudio, a GUI/project based development environment for building simulation applications, and runtime reusable libraries. SimStudio contains a new class-browser feature, to enable easier inspection and navigation of large simulation models. 2. New SIMSCRIPT III Simulation 3-D Graphics The Simscript III 3d graphics package is based on the OpenGL toolkit. It allows SIMSCRIPT III programmer to create windows containing 3d graphical scenes. “Camera” and “light” objects can be created to implement realistic scenes in an object-oriented framework. Multiple light sources are allowed in a Simscript 3d graphics program. The “World” is used as the root of the scene-graph. Several worlds can appear in the same window allowing control panels, graphs, heads up displays, or any other similar visual aids that are separate from the 3d scene, but appear in the same window. Nodes contained in the scene can have animated motion that is linked to elapsing simulation time. The SIMSCRIPT III 3-D Graphics Manual, written as both a Programming and Reference manual describes all available SIMSCRIPT III 3-D classes and methods and their hierarchical structure. For best performance of 3-d graphics high-quality ATI or NVIDIA graphics cards are recommended. Importing dxf,3ds files DXF or 3DS graphics files can be imported into a 3d graphics simulation. The example program in: ? sim_examples/sim3_examples/_3dm_examples/viewer illustrates this functionality ?

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