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基于博弈论在蜂窝网络D2D通信中的干扰管理技术研究.doc
基于博弈论在蜂窝网络D2D通信中的干扰管理技术研究
【摘要】 随着目前国内移动通信业务的蓬勃发展,人们对高速率、优服务、高质量和低时延性业务的需求日益剧增,然而有限的频谱资源成为制约蜂窝系统性能提高的最主要因素。大数据量的本地业务会对频谱资源造成更大的消耗,这也要求未来网络具备相应的技术来更好地支持这种局部通信形式。蜂窝网络下的D2D通信技术是一种充分利用频谱资源、减轻基站的负荷、降低终端和基站的发射功率,从而提升整体吞吐率的技术。但是由于D2D用户复用蜂窝用户资源而引起干扰以及频谱资源共享所引起的小区间的干扰,已经成为影响D2D用户和蜂窝用户共存的主要因素。为了减少这些干扰,研究人员已经提出了基于匈牙利算法、开环部分功率控制和图论等算法,利用合作博弈竞拍思想和纳什均衡进行资源优化,允许多对用户共享一个蜂窝频谱资源来最大化系统总速率。
【关键字】 蜂窝网络 直连通信 模式选择 功率控制 干扰控制
Game theory based interference control for D2D communication in cellular networks Peng-Xiang Li, Hui Li School of Information Science and Technology of Hainan University, Haikou, 570228
Abstract: With the current development of mobile communication services, people need personal communication of high speed, excellent service, high quality and low latency; however, limited spectrum resources become the most important factor to hamper improvement of cellular systems. As big amount of data traffic will cause greater local consumption of spectrum resources, future networks are required to have appropriate techniques to better support such forms of communication. D2D (Device-to-device) communication technology in a cellular network makes full use of spectrum resources underlaying, reduces the load of the base station, minimizes transmit power of the terminals and the base stations, thereby enhances the overall throughput of the networks. Due to the use of multiplexing D2D UE (User equipment) resources and spectrum, and the interference caused by the sharing of resources between adjacent cells, it has become a major factor affecting coexisting of cellular subscribers and D2D users. In order to reduce these disturbances, researchers have proposed algorithms based on Hungary algorithm, the open loop power control portion and graph theory, etc. They also proposed interference control method based on game theory and resource optimization by the use of cooperative games and Nash equilibrium bidding ideological. It allows multiple users to share spectrum resources o
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