One of Trapcodes Form functions is abbreviated(国外英文资料).docVIP

One of Trapcodes Form functions is abbreviated(国外英文资料).doc

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One of Trapcodes Form functions is abbreviated(国外英文资料)

One of Trapcodes Form functions is abbreviated(国外英文资料) Form is based on the grid, the three-dimensional particle plug-in  1  it particles did not produce the basic attributes such as HP   death  his particles from the open The beginning is   2 can through the layer texture and the different field to control the size of the particle shape Wait for parameters to form animation. Because of these characteristics of particle  Form more suitable for the production Such as water. Smoke. Fire. Complex 3D geometry.   3 in its built-in audio analyzer can help users to easily extract frequency of music rhythm  and use it to drive parameters, such as the related parameters of the particles. 0. Preset Rapcode Form preset has many effects  mainly divided into six categories  Audio  , Geometric figure 1  figure 2 , Organic   figure 3 Figure 4 , Flight  , the Lower 3 RDS  figure 5  and Wipes   figure 6 Set 1. Only particles are set to emit glowing spheres and smoke 2. The morphological basis    form 1 basis  the default mesh cube String of cube  across the string of DNA   particles Layered spheres   audio response  round particles   2  XYZ size particles grow wider  particle size of 3  XYZ  XY particle  Z is the number of layers  position  4  XYZ position in the layer  rotating  5  XYZ impact particle layer rotation  rotation and position is not here  affect any maps and games  set  6  string Must choose string cube  density The size of the cone and the opacity of the cone or the change of the two sides of the linear end of the cone As well as particular The size of the layer does not want too big  100 * 100 pixels more appropriate  too big Form also According to the situation down automatically  will add to render time When the custom particle - time sampling The time sampling pattern is to set which frame of the map layer to use as a subform Currently, use the image shown in the current timeline as a particle Random - stil

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