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(misc) 控制台指令((MISC) console instructions)
(misc) 控制台指令((MISC) console instructions)
Other things (Misc) console commands (Console, Command) control instructions will allow you to pass an instruction from the Kismet to the console. Delay (Delay) causes a delay in a sequence, and the duration is variable. Delays can be paused, restarted or revoked. Shortcut: D+LeftMouseButton (left mouse button) will bring a delay box after you click here. The ending sequence (Finish, Sequence) is used in the subsequence to expose the named output to the upper level sequence. Force Feedback (Force) allows you to apply a force feedback waveform to the joystick. Mandatory garbage collection (Force Garbage Collection) requires an explanation. The gate (Gate) gate (Gate) will allow you to pass a signal to the Out key, depending on the status of the gate (Gate). To modify the status of the Gate, you can send a signal to the Toggle input. To turn on or off the gate (Gate), send a signal to open or close the input, respectively. The Out key will be active when there is a In signal and the gate (Gate) is turned on. This is useful for combining inputs, for example, if an operation to be started must satisfy two conditions, it will be very applicable. When the condition 1 is satisfied, the door switch (Gate) is opened, and the In signal is issued when the condition 2 is met, and the effect can be realized. Log (Log) writes all the attached variables to the log, or they can also be entered in the screen (bOutputToScreen). The timer (Timer) timer allows you to send a signal at the specified time by setting the time variable. Timers can be activated or stopped. The object list (Object List) accesses the object list (Access Objectlist), which has more control over the object list object. You can get a random element in the list, or the first or last one, and use the index value to obtain a particular element. This allows Kismet to have some very powerful concepts such as LIFO and FIFO stacks! Whether in the object list (IsInObjectList), it
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