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3d max 常用快捷键(3D Max commonly used shortcut keys)
3d max 常用快捷键(3D Max commonly used shortcut keys)
3D MAX 6 commonly used shortcut keys
F1... Help...
F2... Highlight the face of the selected object (switch)
F3... The wireframe display (switch) / smooth and bright
F4... In the perspective line box display (switch)
F5... Bound to the X axis
F6... Bound to the Y axis
F7... Bound to the Z axis
F8... Bound to the XY/YZ/ZX plane (toggle)
F9... Uses the previous configuration to render (render the previous rendered view)
F10... Open the render menu
F11... Opens the script editor
F12... Open mobile / rotate / zoom and exact data input dialog box
`... Refreshes all views
1. Enter the 1 levels of the object hierarchy
2. Enter the 2 levels of the object hierarchy
3. Enter the 3 levels of the object hierarchy
4. Enter the 4 levels of the object hierarchy
Shift + 4... Enters a directional light view
5. Enter the 5 levels of the object hierarchy
Alt + 6... Displays / hides the main toolbar
7. Calculate the number of faces of the chosen polygon (switch)
8... Open the environment effect edit box
9... Open the advanced lighting effects edit box
0... Open the render texture dialog box
Alt + 0... Lock the user defined toolbar interface
- (main keyboard)... Reduces coordinate display
(master keyboard)... Increases the display of coordinates
[... To enlarge the view with the mouse point as the center
]... Reduce the view with the mouse point as the center
Open your own (animated) keyframe mode
Sound
Jump to the previous frame.
The first frame after the jump
... play / Stop Animation
SPACE... Locked / unlocked option
INSERT... Switch the hierarchy of sub object sets (with 1, 2, 3, 4, 5 keys)
HOME... Jumps to the first frame of the timeline
END... Jumps to the last frame of the timeline
PAGE UP... Select the parent of the current child object
PAGE DOWN... Selects the child of the current parent object
Ctrl + PAGE DOWN... Selects all sub objects under the current parent object
A... Rotation angle capture switch (default is 5 degrees)
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