计算机图形学Chapter_5.pdf

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计算机图形学Chapter_5

Computer Graphics with OpenGL 3e CIE OF NWSUAF CIE OF NWSUAF Chapter 5 Geometric Transformations CIE OF NWSUAF CIE OF NWSUAF preface So far, we have seen how we can describe graphics primitives , the attributes, scan-line algorithms Now, we take a look at transformation operations that we can apply to objects to reposition,resize or rotate them Geometric transformations :Operations that are applied to the geometric description of an object to change its position, orientation, or size. they are used in a variety of applications, such as computer-aided design and computer animation Modeling transformations:are sometimes geometric- transformation, depending on graphics packages. Modeling transformations are used to give the hierarchical description of a complex object that is composed of several parts; while Geometric transformations can be used to CIE OF NWSUAF CIE OF NWSUAF describe how objects might move around in a scene during Outline 5-1 Basic Two-Dimensional Geometric Transformations 5-2 Matrix Representations and Homogeneous Coordinates 5-3 Inverse Transformations 5-4 Two-Dimensional Composite Transformations 5-5 Other Two-Dimensional Transformations 5-6 Raster Methods for Geometric Transformations 5-7 OpenGL Raster Transformations 5-8 Transformations between Two- Dimensional Coordinate Systems 5-9~5-13 Geometric Transformations in Three-Dimensional Space (Translation,Rotation,Scaling,Composite Transformations) 5-14 Other Three-Dimensional Transformations 5-17 OpenGL Geometric-Transforma

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