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war3map.j文件(War3map.j file)
war3map.j文件(War3map.j file)
The following is a war3map.j file with an empty map file (what I call an empty map is nothing written, a map that is saved directly). Please read it carefully
==========================================================
A standard script file consists of several key components
----------------------------
The first section, the variable declaration section
Declare the global variables used in the script file
Globals
Endglobals
------------------------
Second parts, part of the trigger
Declare the triggers used in the map
A standard flip-flop is transformed into a script file by WE, and then becomes the 2 function
The general name is Trig___*_Actions
InitTrig___* * for your trigger name
Trig___*_Actions implements functions for actual functions
InitTrig___* is the initialization function of the trigger
This is the most critical part of the entire script file
---------------------------
The third part is the registration of user-defined triggers
This is implemented in the following function
Function, InitCustomTriggers, takes, nothing, returns, nothing
Call, InitTrig___* ()
Endfunction
In the function body, call InitTrig___* () completes the registration
----------------------------
The fourth part is the event to trigger the initial running / / map initialization trigger
Function, RunInitializationTriggers, takes, nothing, returns, nothing
Call ConditionalTriggerExecute (gg_trg___*)
Endfunction
After registration is complete, you can start running the trigger and monitor the games operation
----------------------------
The fifth part, the main function main
This is the actual entry of the script file, and the game is running from here
Function, main, takes, nothing, returns, nothing
Endfunction
----------------------------
The sixth part, map setting
Function, config, takes, nothing, returns, nothing
Endfunction
----------------------------
In fact, the function name is not fixed, can be changed, but beginners do map people, and people who a
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