草药1-375(Herb 1-375).doc

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草药1-375(Herb 1-375)

草药1-375(Herb 1-375) Herb 1-375 1-50, regardless of tribe / alliance: In your place of birth can easily reaches 50, the main collection: silverleaf, peacebloom, earthroot. Skills 50 - 100, the tribal alliance recommended Rock recommended Silverpine forest / Mo dan: At this time the main acquisition mageroyal and Shi Nanhua (in the tree), the attention of the value is in the two kinds of Chinese herbal medicine can produce a very useful herbal swift grass, associated with the probability of around 20%, fast medicine (battlefield consumption) must be material. The thorn algae can only be collected in the water. Skills 100-200, at this time the tribe recommended stone claw Mountain / alliance recommended wetlands: Fall grass, wild flower, the 2 herbs along the wetland on the edge of the hillside walk easily collected, and more, 2 turn to the 150 skills. This time to the center of the wetland, because the river is many, so there are a lot of living root grass, in the non river where you can collect the emperor blood grass, you can easily train skills to 200. Skills 180-250, recommended dust mire / sad swamp: Swamp of sorrows and blind grass leaves and grass production, there are still a lot of gold spikeweed and Calder Gardner beard, here you can quickly make the skills to break 250. Skills 240 - 300, recommended the hinterlands / fee Wood forest / winterspring: The hinterlands monsters level is not very high, but it has a large sun grass and gold ginseng, it is easy to reach back and forth the skills 300. According to the above order basically can ensure that herbalism skill in about 10 hours to reach 300. Alliance herb rush 300 route: A primary weeding work unheeded advice. Too simple, the Ironforge, weeds everywhere, just pull. Within 1 hours, top up to skill 75. Grass varieties: peacebloom, silverleaf (and rank 1) earthroot (15) Herb use: all stores. The second level working experience on weeding. Ordinarily this really should not say ah (trade secrets), as an interm

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