analysis- game 7 in the common game design quirks(分析-第七场中常见的游戏设计的怪癖).docVIP

analysis- game 7 in the common game design quirks(分析-第七场中常见的游戏设计的怪癖).doc

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analysis- game 7 in the common game design quirks(分析-第七场中常见的游戏设计的怪癖)

Analysis: Game 7 in the common game design quirks (Research papers Download News) Throughout the past few games, we can find many games because of a variety of strange or unknown reasons include older game designers like elements, such as an explosion, and with the drum A player with a chain of gold waiting to kill them and get the trophy wolves. Yes, these things are weird, but widely distributed in the body 8,16,32 bit game, but now that developers have found something new to toss their own Why do they grabbed these early design choices hold it irrelevant? In the past few years, many design quirks such as inexplicable explosion drum game designers have become the hearts of many good, even to a lot of games seem to rely on them to obtain the degree of concern The following seven design quirk is most commonly seen in the game , and by this we may Tucao about why so many developers like them. 1, the sequel Why are developers who could not launch a sequel? Why would you want in the next few years development, ‘the money’ and the soulless thing? Because simple ah! Using a game with the same engine and art materials, and then add several roles, some zombies, and then on the completion! Make money! In fact, not entirely to blame developers, after all, is the player himself is willing to continue to buy these empty products. Who is buying gt;gt; lt;lt; Dynasty Warriors series? Typical case: lt;lt; Halo 3: Hell paratrooper gt;gt; We do not know lt;lt; Halo 3: How the hell paratrooper gt;gt; quality, but we do know that this sequel just before the ringing of the name of the head by the continued occupation of the market, as lt;lt; gt;gt; Halo series to fill the new season of fiscal earnings. Maybe it will be a good game, but let us all be realistic it: This game is ‘the money’, and it’s there just to give Halo 4 gt;gt; lt;lt; warm blanket. 2 hype Why developers love to rant? On this planet, people who love self-defeating than the moody game design

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