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maya_材质与纹理的区别(The difference between maya_ texture and texture)
maya_材质与纹理的区别(The difference between maya_ texture and texture)
The texture is actually attached to the material, such as steel, rust, dusty mesa, green marble, red fabric and frosted glass texture and so on. To have a rich visual experience and to reflect the texture of the material.
A material
(a) the use of properties of material ball (common type)
Blinn / Phong / PhongE / Anisotropic / Lambert Shading Map / Surface Shader / Layered Shader
We first introduce the material to the ball, in Maya or other 3D software generally have the following material:
Lambert, Phong, phongE, Blinn, Anisotropic, LayeredShader, SurfaceShader, and other kinds of ShadingMaps, UseBackground and other special material types.
1Blinn: with the soft high light effect is good, many artists often use a specular light material, high quality effect, the parameters used are Eccentricity Specular roll off equivalent to high light softening degree and high brightness light, this applies to some organic surface.
2Lambert: it does not include any mirror attributes of rough objects, this property is very useful, it does not reflect the surrounding environment. Lambert material can be transparent, ray tracing in the refraction rendering, but if there is no mirror properties, this type of refraction does not occur. Flat surface polishing effect can be used for brick or concrete. It is used for the surface is not smooth, is a kind of natural material, commonly used to display the nature of the material, such as wood, rock etc..
3Phong: high light area obviously, suitable for the surface luster, slippery objects. Such as: glass, water and so on. Using cosine Power high light region of the Blinn material to adjust.
4PhongE: it is a good material for high transparency according to the control effect of light. If you want to create a surface gloss effect. It is the Roughness attribute, highlighting the softness of the control section, the Whiteness attribute control highlighted density, and the Hightlight
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