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sketchup和3d技巧(sketchup和3d技巧)
sketchup和3d技巧(sketchup和3d技巧)
Building performance using the sketchup+photoshop method of this model, we must clear the question is: what we need to do in the process of PS? Besides the background, characters, sky and planting etc. outside environment, to deal with the problems we especially need to pay attention to building the shadow and glass.
The first is the modeling, here I only emphasize the window frame. If you intend to use SketchUp with Photoshop to architectural renderings performance. It is strongly recommended that the production of components with the window frame to display the window, so that we can greatly enrich the facade lighting effects, to facilitate post processing. This is a simple line of doors and windows can not be compared, in the later processing have the advantage.
After the completion of modeling in SketchUp and give the proper material, we set the post processing to shadow. First of all, that is the shadow is composed of two parts of the shade and shadow, in the shadow of light and dark than dark shade, but not absolute, if we only consider the case in the sunlight so. The two are not distinguished in the shadow of SketchUp, so it has become a task we deal in PS, we need to distinguish between them. So it can enhance the building performance levels.
After setting the camera, we use two mode output images, a display mode is in with the shadow of the material, in this mode we put the shadow to the proper depth; another is shown in the shaded vanishing mode, that is not the kind of color, in this mode we have the shadow is adjusted to the deepest effect, so that we can choose the shadow area all in Photoshop with the magic wand. Be careful! The two picture must be of the same viewpoint! The reason is not to say it.
PS: the process of environmental background we all know do not speak, the key is to tone harmonizing. Methods mainly talk about the shadow and the glass.
Production: we open in the shadow of vanishing display effect mode poured
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