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vc绘图(VC drawing)
vc绘图(VC drawing)
VC drawing.Txt26 choose self-confidence, is easy, is the choice of its fame in front, is to choose the forces in front of distraction confident sail go with head high and chest out, breaking the flow forward, the shows style fighting. Windows in charge of graphics output is GDI (Graphic Device Interface, graphics device interface). This is the graphics output mode embodied Windows hardware independent. GDI based on hardware abstraction layer (HAL) on shielding difference between different output devices, which provides a unified standard output device for users. However, unlike DOS, Windows is a multi task, the process of independence, each window should have an independent output channels. In this way, GDI also uses a simple mechanism to ensure the sharing of the equipment and no mutual interference between the different procedures to the drawing in the window. This is the mechanism of DC (Device Context, device description table).
Some people compare DC to the artists studio, here is the canvas, brush, brush and so on many tools.
On the canvas, canvas forms can be different, yes, I can be on the table (desktop) on paper (window), can also draw on the desktop, can also be painted on the wall (the tube with it! ^_^).
To this end, Windows MFC provides four different DC environment (C++ package class), to indicate that the different drawing rights:
CPaintDC, for drawing in the window client area (only in the OnPaint handler used);
CClientDC, also used for drawing in the window client area (limited in processing using the OnPaint function);
CWindowDC, for drawing anywhere in the window, including the non client area;
CMetaFileDC is used to draw the GDI metafile.
These classes can be instantiated directly, such as:
CPaintDC DC (this); //this DC said this is the window for the current window
Create a CPaintDC object dc.
CWindowDC is generally not used, if you want to draw in the window client area, we can use the OnNcPaint () function to capture the WM_N
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