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vr物理相机(VR physical camera)
vr物理相机(VR physical camera)
CG building VR see a lot of master playing physical camera ` ` Oh ` find some parameters to share with you
Compared with VR and Max physical camera itself with the camera, it can simulate the real imaging, can adjust more easily perspective. Rely on the camera to control the exposure, and many other special functions and very good effect.
Because I know little about photography, the first in line to see a few articles, understand the parameters of it.
Basic parameters: basic parameters
Type: type
Still cam camera
Movie cam camera
Video camera
Targeted target
Film gate (mm) gate size
Focal length (mm) focal length
Zoom factor amplification factor
F-number aperture coefficient
Target distance the target distance (but targeted is not effective when checked)
Distortion twisted
Distortion type type of twist
Quadratic square
Cubic cubic
Vertical shift vertical correction
Guess vertical shift automatic vertical correction
Specify focus manual focusing
Focus distance (specify focus when the focal length when checked effectively)
Exposure exposure
Vignetting vignetting
White balance white balance
Shutter speed (1/x) (camera shutter)
Shutter angle (DEG) (camera shutter angle)
Shutter offset (DEG) (camera shutter offset)
Latency (s) delay (camera)
Film speed (ISO) film speed
Bokeh effiects: bokeh effects
Blades aperture blade number
Rotation (DEG) rotation
Center bias Center
Anisotropy anisotropy
Sampling sampling
Depth-of-field depth
Motion blur motion blur
Subdivs subdivision
The important parameters of the camera and some understanding of knowledge:
F-number aperture coefficient
The aperture coefficient and relative caliber is inversely proportional to the coefficient is smaller the larger diameter, light flux is larger, brighter and clearer subject
The aperture coefficient and depth is proportional to the greater the greater the depth of field
Shutter speed shutter speed
The actual speed is the reciprocal of the shutter speed, so the larger the n
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