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玩者之心(The heart of the player)
玩者之心(The heart of the player)
[editors note] at the GDC2005 conference, Iwata So made a very classic subject report. He reviewed his years of work experience, through the analysis of the present situation, the industry of industry to clarify the misunderstanding and Nintendo announced the game and the times of revolution host data, for the participants outlined a Nintendo Co the future is full of hope.
The heart of the player
It says on my business card that I am the president of a company.
In my own eyes, Im a game developer.
Deep down, Im actually a gamer.
Today I would like to introduce our work and industry here.
I remember the first game I played was Pong. I like this game very much. At that time, in high school, I was the first class to buy Hewlitt Packard small calculator students. I think thats one of the reasons Im interested in the game. When most of my classmates used calculators to solve math problems, I used this little thing to make games. My first work was a tennis game. I dont expect anyone to say, this game is really bad at all, because it doesnt have graphics, and games are just numbers.. But my friends like this game. That makes me very proud. It stimulated my energy and enthusiasm for the game. This enthusiasm for the game finally made my way.
In 1978, I went to Tokyo Institutet of Technology (Tokyo Institute of Technology) to study. There I was eager to learn some video game programming, but there were no teachers to teach it at that time. So I took some engineering and early computer knowledge. After class, I didnt go back to my dormitory with other students to study. Instead, I rode my scooter to an electronics store in Tokyo. The store was the only shop in Tokyo that sold personal computers. This is a place I like very much. But Im not the only regular customer in this store. Some computer enthusiasts regularly visit the store. And I knew they were thinking the same thing about me - how do I use these personal computers to play games?
In the
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