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bota imba 各种命令(bota 各种命令 packages)
bota imba 各种命令(bota 各种命令 packages)
IM mode related commands
-arnengakstscfrfnfe
-im IM mode (IM mode only want to play version of the map). Note: there is no need to enter -im after version 3.72.
-cn in this mode, the skills of the AI hero are not IM.
The -sl model under each hero all skills, including small skills, one will move and yellow points in the loss, not learning, application method and play the corresponding role.
In the -fe mode as strange and ROSHAN has a very low probability of falling after the death of ordinary articles, after 120 seconds will automatically produce an elite creeps in random creeps in. A lot of extra experience and a lot of money. Elite mobs increase the chance of dropping by 100%.
-fn quick brush wild mode, wild monster refresh speed up.
-re adds an optional Hero: the mountain of flesh (itself has only one skill).
-ss hero lose 4 skills, improve with level random access up to 4 skills, most likely 3 strokes. The upgrade skills are only yellow.
The -ak hero gains an additional skill that is not scalable and can only be upgraded to 1 level after the hero is promoted 4.
-rb system will randomly BAN 8 heroes.
-cc in this mode, little soldier will become insignificant. However, it will take up a certain amount of system resources. At the same time, creeps can be upgraded by getting experience values. This mode is not compatible with the AK/SS schema.
-ra this mode is not compatible with AK/SS mode and is incompatible with team BUFF. In this mode, each hero has the initial 2 skills,
Each time an upgrade or replacement is made, the hero will regain new skills, the number of skills and skill levels associated with the rank of hero.
Part -os heroes use this command will be changed by another set of skills (currently only the Deathknight and Riki is such), this command can only be used once in a game. It doesnt work in RA/SS/AK mode.
The sum of initial measurements -sa random attribute pattern of the hero is 60, the sum of 6 growth.
-bb anti s
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