bunkspeed.hypershot.v1.7.1如何渲染(bunkspeed.hypershot.v1.7.1如何渲染).docVIP

bunkspeed.hypershot.v1.7.1如何渲染(bunkspeed.hypershot.v1.7.1如何渲染).doc

  1. 1、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。。
  2. 2、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载
  3. 3、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
  4. 4、该文档为VIP文档,如果想要下载,成为VIP会员后,下载免费。
  5. 5、成为VIP后,下载本文档将扣除1次下载权益。下载后,不支持退款、换文档。如有疑问请联系我们
  6. 6、成为VIP后,您将拥有八大权益,权益包括:VIP文档下载权益、阅读免打扰、文档格式转换、高级专利检索、专属身份标志、高级客服、多端互通、版权登记。
  7. 7、VIP文档为合作方或网友上传,每下载1次, 网站将根据用户上传文档的质量评分、类型等,对文档贡献者给予高额补贴、流量扶持。如果你也想贡献VIP文档。上传文档
查看更多
bunkspeed.hypershot.v1.7.1如何渲染(bunkspeed.hypershot.v1.7.1如何渲染)

bunkspeed.hypershot.v1.7.1如何渲染(bunkspeed.hypershot.v1.7.1如何渲染) How to set up scenery will improve your rendering Learn how to make PhotoWorks rendering more realistic through real environments or settings with tips from the following major. Note: This article is suitable for readers who have some knowledge of PhotoWorks (how to attach and edit material, etc.) The PhotoWorks setting consists of a room (with material walls), lights, and shadows. Before rendering, you have to match them properly so that you can make sure you get an attractive picture. Were going to tell you about two types of scenery Reflective setting: for attaching parts that are reflective, such as chrome plating, light emitting paint, bright material, etc. Non reflective setting: for attaching non reflective parts, assembly (e.g., textured plastic, rough surface, matte finish, etc.) The following is a highlight set for use on chrome plated parts Figure 1 Create a scene that does not reflect material Before setting up the scenery, choose a suitable room first. PhotoWorks offers two choices: spherical, three-dimensional. A spherical room has two walls (based on spheres cut in half); a stereoscopic room has four walls, a ceiling and a floor. Therefore, the material can be attached to these walls, which is easy for a spherical room. 1. open a part or assembly that you like; 2. click the menu PhotoWorks- settings; 3. click the settings (PhotoWorks toolbar), or the menu PhotoWorks-- settings, or right-click the set in the Render Manager tab, and then select the edit landscape. Click the environment from the settings editor, the dialog box, the set menu of the tag, and select the spherical sky environment (see Figure 2); Figure 2 4. select the room tag and set as follows. By experience, one dimension is 10 to 50 times the size of the model. Figure 3 5. click the material button to edit the top layer material (appearance); The appearance (material) property editor appears on the left of the screen, and the

文档评论(0)

jgx3536 + 关注
实名认证
文档贡献者

该用户很懒,什么也没介绍

版权声明书
用户编号:6111134150000003

1亿VIP精品文档

相关文档