[工程科技]172 Flash Movie Development 173 Learning Flash with Hands-On Examples 1731 Creating a S.pdfVIP

[工程科技]172 Flash Movie Development 173 Learning Flash with Hands-On Examples 1731 Creating a S.pdf

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[工程科技]172 Flash Movie Development 173 Learning Flash with Hands-On Examples 1731 Creating a S

Chapter 17 – Macromedia Flash MX 2004: Building Interactive Animations Outline 17.1 Introduction 17.2 Flash Movie Development 17.3 Learning Flash with Hands-On Examples 17.3.1 Creating a Shape with the Oval Tool 17.3.2 Adding Text to a Button 17.3.3 Converting a Shape into a Symbol 17.3.4 Editing Button Symbols 17.3.5 Adding Keyframes 17.3.6 Adding Sound to a Button 17.3.7 Verifying Changes with Test Movie 17.3.8 Adding Layers to a Movie 17.3.9 Animating Text with Tweening 17.3.10 Adding a Text Field 17.3.11 Adding ActionScript 2004 Prentice Hall, Inc. All rights reserved. Chapter 17 – Macromedia Flash: Building Interactive Animations 17.4 Creating a Projector ( .exe) File with Publish 17.5 Manually Embedding a Flash Movie in a Web Page 17.6 Creating Special Effects with Flash 17.6.1 Importing and Manipulating Bitmaps 17.6.2 Creating an Advertisement Banner with Masking 17.6.3 Adding Online Help to Forms 17.7 Creating a Web-Site Introduction 17.8 ActionScript 17.9 Web Resources 2004 Prentice Hall, Inc. All rights reserved. Objectives • In this tutorial, you will learn: – To learn Flash MX 2004 multimedia development. – To learn Flash animation techniques. – To learn ActionScript 2.0, Flash’s object-oriented programming language. – To create an animation that preloads objects into a Flash movie. – To add sound to Flash movies. – To embed a Flash movie into a Web page. 2004 Prentic

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