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Modeling and representation 1 – comparative review and …建模和代表1–比较回顾….ppt
Modeling and representation 1 – comparative review and polygon mesh models 2.1 Introduction 2.2 Polygonal representation of three-dimensional objects 2.3 High-level methods – constructive solid geometry 2.4 High-level creation using modellers/ediotrs 2.1 Introduction Modelling and representation is a general phrase which can be applied to any or all of the following aspects of objects: Creation of a three-dimensional computer graphics representation The technique or method or data structure used to represent the object Manipulation of the representation – in particular changing the shape existing model. 2.1 Introduction The representation of an object is very much an unsolved problem in computer graphics Representation for user or for renderer Polygon mesh representation :both Bi-cubic parametric patches and constructive solid geometry (CSG): for user, it may be converted into polygon meshes for rendering 2.1 Introduction Different representational methods have their advantages and disadvantages. There is no universal solution to the many problems . Particular modelling methods have evolved for particular contexts. 2.1 Introduction Mainstream models used in computer graphics Polygonal Bi-cubic parametric patches CSG (constructive solid geometry) Spatial subdivision techniques Implicit representation 2.1 Introduction Polygonal Objects are approximated by a net or mesh of planar polygonal facets. With this form we can represent, to an accuracy that we chose, an object of an shape. 2.1 Introduction Example 2.1 Introduction Bi-cubic parametric pathes These are “curved quadrilaterals”. Each patch is specified by a mathematical formula that gives the position of the patch in 3D space and its shape. A significant advantage of the representation is its ecnomy. 2.1 Introduction Example Polygon mesh (2048 elements) Patch (32 patches) 2.1 Introduction CSG (constructive solid geometry) This in an exact representation to within certain rigid shape limits.
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