Imagineering Inauthentic Legitimate Peripheral Participation-v22ppt幻想不合法的边缘性participation-v22ppt.pptVIP

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Imagineering Inauthentic Legitimate Peripheral Participation-v22ppt幻想不合法的边缘性participation-v22ppt.ppt

Imagineering Inauthentic Legitimate Peripheral Participation-v22ppt幻想不合法的边缘性participation-v22ppt

Imagineering Inauthentic Legitimate Peripheral Participation Mark Guzdial and Allison Tew Abstract When computer science educators are asked to teach non-CS majors, we are often placed in the position of teaching in alignment with a community of practice that does not (or does not yet) exist. In that sense, our teaching is inauthentic. We use the example of two classes at Georgia Tech that seem successful by several measures, yet suffer this inauthenticity. We propose that a useful tool for understanding how these classes work is the Disney Corporation’s imagineering: Their process of story-te

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