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Basic OpenGL Programming Information Technology College Beijing Normal University Zhuhai Campus Huang Jing 2009.9-2010.1 References 计算机图形学基础,陆枫 ,何云峰编著,电子工业出版社 OpenGL超级宝典(第三版),[美],Richard S. Wright, Jr. Benjamin Lipchak 著,徐波译,人民邮电出版社 官方网站 。。。 References M. Woo, J. Neider, T. Davis, D. Shreiner, OpenGL Architecture Review Board, OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.2, Third Edition, Addison-Wesley, 1999. Known as “Red Book”. OpenGL Architecture Review Board D. Shreiner (Eds.), OpenGL Reference Manual: The Official Reference Document to OpenGL, Version 1.2, Third Edition, Addison-Wesley, 2000. Known as “Blue Book”. References E. Angel, Interactive Computer Graphics: A Top-Down Approach with OpenGL, Fouth Edition, Addison-Wesley, 2005. Deals with computer graphics as well as OpenGL. A. Watt, 3D Computer Graphics, Third Edition, Addison-Wesley, 2000. A famous book on 3D computer graphics. What is OpenGL OpenGL (Open Graphics Library) is the computer industrys standard application program interface ( API ) for defining 2-D and 3-D graphic images. Prior to OpenGL, any company developing a graphical application typically had to rewrite the graphics part of it for each operating system platform and had to be cognizant of the graphics hardware as well. With OpenGL, an application can create the same effects in any operating system using any OpenGL-adhering graphics adapter. What about OpenGL? OpenGL is an API Developed by SGI GL-Graphics Library Hundreds of graphics functions Industry standards controlled by OpenGL Architecture Review Board (including HP,SGI,SUN,Microsoft and so on) What is API Application programming interface OpenGL能做什么 OpenGL能做什么 OpenGL’s features Open Independent with hardware Independent with operating system Migration Easy to operate Not a kind of language, but a kind of API Other graphic APIs and languages Graphical Kernel
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