人机交互技术4输出设备图形.pptxVIP

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Output Devices: Graphical Displays;1. The Human Visual System;The Human Eye;Field of View (FOV);;The pencil will appear shifted horizontally between the right and left eyes because of its different position in relation to the two eyes.;Depth Perception;Visual System and Displays;3D movies are ing more and more popular since 2009 with the great success of “Avatar”.;Background Knowledge;Background Knowledge;Background Knowledge;2. Personal Graphics Displays;2.1 Head-Mounted Displays;An HMD-based VR System;Olympus Eye-Trek FMD ;small active matrix LCD displays panel Resolution: 533x450 variable-curvature free-form lens monoscopic FOV: 30o horizontally and 22.7o vertically Fixed inter-pupillary distance (IPD) Limitations: Does not come with a head tracker Too heavy to put on the nose;Daeyang Cy-Visor DH-4400VP HMD;Pro View XL35;2.2 Hand-Held Displays (HHDs);Virtual binoculars SX (NVICS Inc);2.3 Floor-Supported Displays;+ Less jittering + Not affected by magnetic fields (as for magnetic trackers) nor background noise (as for ultrasound trackers) + Offers larger FOV, superior graphics resolution than HMDs, as weight is less critical. - Less freedom of motion;Boom3C;WindowVR (Virtual Research Systems);2.4 Desk-Supported Displays;2.5 Autostereoscopic Displays;Passive Autostereoscopic Displays;The relation between backlighting distance, d, and distance to the user, D, determines a stereo viewing cone where the user has to be, in order to see an image in stereo.;A stereo image is formed by combining the left and right images on alternate columns of the LCD. The left image appears on the odd numbered columns and the right image appears on the even numbered columns. The left eye sees only the odd columns of the stereo image while the right eyes sees the even columns. ;Active Autostereoscopic Displays; o4D Displays;video;3. Large-Volume Displays;3.1 Monitor-based Large-Volume Displays;An infrared (IR) emitter located on top of the display synchronizes the dis

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