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Slices - Dependent Slices Dependencies of dependent slice include the following: Slice Header Dependency: Short slice header is used where the missing elements are copied from the preceding normal slice. Context Models Dependency: CABAC context models are not initialized to defaults at the beginning of a dependent slice. Spatial Prediction Dependency: No breaking intra and motion vector prediction. Slices - Dependent Slices Restriction: Each dependent slice must be preceded by a non-dependent slice. The picture always starts with a normal slice, followed by zero or more dependent slices. Rationale for using of dependent slices: Allow data associated with a particular wavefront thread or tile to be carried in a separate NAL unit, and thus make that data available to a system for fragmented packetization with lower latency than if it were all coded together in one slice. Slices: Pros and Cons Pros: Slices are effective for: Network packetization (MTU size matching) Low-delay applications. Indeed, to start transmission of the encoded data earlier, a current slice may be already transmitted, while encoding the next slice in the picture. Parallel processing (slice are self-contained, excepting deblocking) but decoder has to perform some preprocessing to identify entry points. Fast resynchronization in case of bitstream errors or packet loss. Slices: Pros and Cons Cons: Penalty on rate distortion performance is incurred due to the breaking of dependencies at slice boundaries Overhead is added since each slice is preceded by the slice header. Tiles Tiles are rectangular groups of CTUs. Tiles are transmitted in raster scan order, and the CTUs inside each tile are also processed in raster scan order. All dependencies are broken at tile boundaries. The entropy coding engine is reset at the start of each tile and flushed at the end of the tile. Only the deblocking filter can be o
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