FlappyBird实例new详解.pptVIP

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  • 2017-01-01 发布于湖北
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Tutorial: How to Make Flappy Bird in Unity3D 创建一个工程 菜单File--New Project 管理你的工程 菜单Assets--Create--Folder,创建四个文件夹 “Prefabs”“Scenes”“Scripts”“Textures”. Prefabs In Unity, a Prefab is an object that can be reused and created such as bullets, enemies, or walls. Scenes A scene is like a level of a game. Scripts This folder will hold all the code. Textures All the images used in the game. In 2D gaming, these images are called “Sprites”. 导入图片资源 方法一:如图所示 方法二:Assets--Import new asset选择要导入的图片 设置背景 检查一下,将导入的图片都放到Textures目录下面 打开Textures目录,然后选择background图片,将其放到场景中, 方法一:拖动图片background到层次视图 方法二:拖动图片到scene视图 选

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