ppt课件-viewing pipeline an overview(查看管道概述).pptVIP

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ppt课件-viewing pipeline an overview(查看管道概述).ppt

ppt课件-viewing pipeline an overview(查看管道概述)

OpenGL The Viewing Pipeline: Definition: a series of operations that are applied to the OpenGL matrices, in order to create a 2D representation from 3D geometry. Processes can be broken up into four main areas: The movement of the object is called a modeling transformation. The movement of the camera is called a viewing transformation. The conversion from 3D to 2D is called a projection transformation. The 2D picture plane, which is mapped to the screen viewport, called a viewport transformation. The Camera Analogy Modeling: position model position model Viewing: position camera posit

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