A Brif Overview of the Unified Modeling Language.pptVIP

A Brif Overview of the Unified Modeling Language.ppt

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A Brief Overview of the Unified Modeling Language Bran Selic ObjecTime Limited bran@ Overview Introduction The Object Paradigm Modeling with the UML Summary What is the UML? Inside the Standard The Object Paradigm A synergistic combination of various proven techniques including: encapsulation inheritance polymorphism/genericity Salient characteristic: a software system is rendered as a structure of collaborating parts the object paradigm is inherently structural Structure The individual parts of a system and their run-time topological relationships Fundamental structural relationship types: Objects Conceptual Objects Classes and Instances Design-time specifications for one or more distinct objects with a common form (structure and behavior) Object Behavior Programming Model Object “Engines” Passive objects: depend on external motive power (e.g., “main” program thread) Inheritance and Polymorphism Why Build Models? To understand the problem better To communicate with stakeholders To find errors or omissions To plan out the design To generate code UML Model Views Requirements (use case diagrams) Static structure (class diagrams) kinds of objects and their relationships Dynamic behavior (state machines) possible life histories of an object Interactive behavior (activity, sequence, and collaboration diagrams) flow of control among objects to achieve system-level behavior Physical implementation structures (component and deployment diagrams) software modules and deployment on physical nodes Object Instance Diagram State Machine Diagram State Machine Behavior Active Objects in the UML Concurrent incoming events are queued and handled one-at-a-time regardless of priority run-to-completion (RTC) execution model RTC and Concurrency Eliminates need to write complex and error-prone synchronization code if all passive objects encapsulated by an active object, only a single thread can pass through each passive object RTC Semantics State-Based Actions Hierarchical States and T

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