Multimodal Interaction for Distributed Interactive Simulation分布式交互仿真中的多通道交互.pptVIP

Multimodal Interaction for Distributed Interactive Simulation分布式交互仿真中的多通道交互.ppt

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Multimodal Interaction for Distributed Interactive Simulation分布式交互仿真中的多通道交互

Multimodal Interaction for Distributed Interactive Simulation Philip R. Cohen, Michael Johnston, David McGee, Sharon Oviatt, Jay Pittman, Ira Smith, Liang Chen and Josh Clow Center for Human Computer Communication Oregon Graduate Institute of Science and Technology /CHCC Presenter: Keita Fujii Overview Background: Military simulation LeatherNet QuickSet: Multimodal interface for simulation Architecture Technical Issues Gesture recognition Multimodal integration Agent infrastructure Lessons learned Background U.S. government is developing large-scale military simulation capabilities 50,000 entities (e.g., a vehicle or a person) in a simulation LeatherNet Virtual simulation system for training platoon leaders and company commanders Based on ModSAF (Modular Semi-Automated Forces) simulator Support CommandVu Wall-sized vertual reality Required Interface Simulation interface should provide the following operations Create entities Supply their initial behavior Interact with the entities Review the results Simulation interface should be Multimodal: # of entities is large On a portable size device: for mobility and affordability QuickSet QuickSet Multimodal interface for LeatherNet Offers speech and pen-based gesture input Runs on 3-lb hand-held PC Based on Open Agent Architecture Architecture Architecture QuickSet interface Draws map, icons, entities Activates speech and gesture recognition agent when the pen is placed on the screen Speech recognition agent IBM’s VoiceType Application Factory Gesture recognition agent Analyzes pen input and gives N-best list of possible interpretations Architecture Natural language agent Analyzes a natural language input from speech recognition agent and produces typed feature structures Multimodal integration agent Accepts typed feature structures from the language agent and the gesture agent, unites those structures together and produces a multimodal interpretation Architecture Simulation agent Serves as the communication channel betw

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