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- 2017-04-23 发布于上海
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Building a High Performance 3D Games for Windows Phone;;;;Why C# r0x0rz;;.NET on Xbox 360;.NET on Windows Phone 7;Ways To Call Code;Choose Your Own Address;;;;Mark and Sweep;
Frameworks designed for performance;GC.Collect;Avoiding Allocation;The GPU;Plus hardware accelerated 2D sprite drawing;;;;;;A Balancing Act;Balancing Framerate;A Balancing Act;A Balancing Act;Scaler Demo;XNA Framework API Cheat Sheet;Summary;? 2010 Microsoft Corporation. All rights reserved. Microsoft, Windows, Windows Vista and other product names are or may be registered trademarks and/or trademarks in the U.S. and/or
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