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可锐教育官网
2018年可锐考研英语优秀阅读文章赏析(九)
Recruitment
人才招聘
Work and play
工作兼娱乐
The gamification of hiring.
招聘游戏化。
THE rules of Happy Hour are deceptively simple. You are a bartender. Your challenge is totell what sort of drink each of a swelling mob of customers wants by the expressions on theirfaces. Then you must make and serve each drink and wash each used glass, all within a shortperiod of time. Play this video game well and you might win a tantalising prize: a job in thereal world.
游戏Happy Hour的规则看起来十分简单。你是一位酒保,你的挑战是察言观色,一群趾高气扬的黑帮客户进入酒吧,你需要根据他们的面部表情判断每个人要喝何种酒,然后斟酒擦酒杯。所有这一切都需要在短时间内完成,如果玩这个游戏表现出色的话,你诱人的奖励是在真实世界获得工作。
Happy Hour, which will be unveiled to the public on May 28th, is one of several video gamesdeveloped by Knack, a start-up founded by Guy Halfteck, an Israeli entrepreneur. Thegames include a version of Happy Hour in which sushi replaces booze, Words of Wisdom and Balloon Brigade .They are designed to test cognitive skills that employers might want, drawing on some ofthe latest scientific research. These range from pattern recognition to emotionalintelligence, risk appetite and adaptability to changing situations.
由一位以色列企业家Guy halfteck新创始的公司Knack开发的众多视频游戏中的一款Happy Hour预计在5月28日发布。这一系列的游戏包含一个用寿司替代美酒的Happy Hour版本游戏,Words of Wisdom和气球大队游戏。这些游戏都是借助一些最新的科学研究,测试雇主可能比较注重的认知能力,如模式识别、情商、风险承受度和对变化环境的适应性。
A pilot now under way with students at Yale combines the results of games with academicgrades. As little as ten minutes of play can yield enough data to predict performance,says Mr Halfteck.
这款游戏现在正在耶鲁大学的学生中进行试点,将其游戏的结果与学业成绩结合在一起。Mr Halfteck声称,只要玩十分钟就有足够的数据来预测个人的表现。
Knack combines three fashionable trends: gaming, the use of massive amounts of data andthe application of behavioural insights from science. According to Chris Chabris of the Centrefor Collective Intelligence at MIT, a member of the Knack team, games have hugeadvantages over traditional recruitment tools, such as personality tests, which can easily beoutwitted by an astute candidate. Man
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