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Real-Time Systems-英文文献
Effective Methods for Generating Collision Free Paths for
Multiple Robots based on Collision Type (Demonstration)
Fan Liu, Ajit Narayanan, Quan Bai
School of Computing and Mathematical Sciences
Auckland University of Technology
Auckland, New Zealand
{richard.liu, ajit.narayanan, quan.bai}@aut.ac.nz
1. COLLISION TYPES IN MULTI-ROBOT
SYSTEMS
Collision avoidance is an important topic in multi-robot
systems. Existing multi-robot pathfinding approaches ig-
nore sideswipe collisions among robots (i.e., only consider
the collision which two agents try to occupy the same node
during the same time-step) [1, 3, 4], and allow diagonal move (a) (b) (c)
between two adjacent nodes (e.g., Figure 1(b)). However, in
many real world applications, sideswipe collisions may also Figure 2: Illustration of deadloop. The green square and
block robots’ movements or cause deadlocks. For example, the red square are the robot positions and the goal positions
as shown in Figure 1, if the size of two robots is as big as for two robots, respectively. R1 and R2 are robot 1 and
the grid size they occupied, collisions will happen not only robot 2. (a) The initial position for two robots. (b) and
between robots R1 and R2 in the situation depicted in Fig- (c) The dead looping condition is encountered and repeated
ure 1(a), but also that in Figure 1(b), which is typically not in-between (b) and (c) infinitely as each robot makes a move
considered as a collision in existing multi-robot systems. that mir
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