C++之窗口最小化实现(The window of c + + is minimized).docVIP

C++之窗口最小化实现(The window of c + + is minimized).doc

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C之窗口最小化实现(Thewindowofcisminimized)

C++之窗口最小化实现(The window of c + + is minimized) The so-called tray, in the Windows system interface, refers to the following task bar to the right, there are systems, time, and so on, that part of the logo. When the program is minimized or suspended, you can put the program into the tray area when you dont want to take up the taskbar. I. principle 1. Minimize the principle: first hide the window, then draw the icon in the lower right corner. 2, restore the principle: the window display, and then delete the picture in the tray. Two, code implementation 1, WM_SHOWTASK:#define WM_SHOWTASK (WM_USER +1 message) in order to prevent conflict / ID messages and ID system user defined, MS defines a macro WM_USER, less than WM_USER ID for use in the system, ID is more than WM_USER users. So is WM_USER +1. 2, add a command response in the MFC:: OnSysCommand (UINT, nID, LPARAM, lParam) function body If (nID==SC_MINIMIZE) (ToTray); / / function is minimized to the tray 3. Add the following code in the middle of BEGIN_MESSAGE_MAP (CMy2009Dlg, CDialog) and END_MESSAGE_MAP () ON_MESSAGE (WM_SHOWTASK, OnShowTask) Where WM_SHOWTASK is the message name, and OnShowTask is the message response function defined by itself, followed by instructions. 4, minimize to tray function Void CMyDlg:: ToTray () { NOTIFYICONDATA nid; Nid.cbSize= (DWORD) sizeof (NOTIFYICONDATA); Nid.hWnd=this-m_hWnd; nid.uID=IDR_MAINFRAME; Nid.uFlags=NIF_ICON|NIF_MESSAGE|NIF_TIP; Nid.uCallbackMessage=WM_SHOWTASK; / / custom message name Nid.hIcon=LoadIcon (AfxGetInstanceHandle (), MAKEINTRESOURCE (IDR_MAINFRAME)); Strcpy (nid.szTip, the name of the program); / / information tips Shell_NotifyIcon (NIM_ADD, nid); / / Add icon in the tray ShowWindow (SW_HIDE); / / hide the main window } 5, restore the interface function Define the message response function afx_msg LRESULT OnShowTask (WPARAM, wParam, LPARAM, lParam) in the header file; //wParam receives the ID of the icon, and the lParam receives the mouses behavior LRESULT

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