3d快捷键。全(3D shortcut key. whole).docVIP

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3d快捷键。全(3D shortcut key. whole) Q, W, E, R: four conversion operations corresponding to selection, movement, rotation and scaling respectively. 1, 2, 3, 4, 5: correspond to 5 sub object levels, for example, the vertices, edges, boundaries, faces, elements in Edit Mesh. F2: toggle the display mode on the face level selection surface (red line, red surface). F3: toggle the wireframe and entities in two different ways. F4: switch display switching line in the display of the entity. F5, F6, F7: lock to X, Y, and Z respectively. F8: toggle in three coordinate planes, XY, YZ, and XZ. T, F, L, B, P, U, C: fast switch views, respectively corresponding to the front view, top view, left view, rear view and perspective, the camera view. V: open the view shortcut switch menu, select view to switch. Alt+W: toggle between single screen and four view display. Z: maximizes the currently selected object on the currently active view, which is used to zoom the display object quickly. Alt+Q: isolate the currently selected object and maximize the display on the view. Other objects are temporarily removed. [: zoom out or double the view display respectively. Shift+Z and Shift+Y: Undo (undo) and Redo (recovery) corresponding to the view operation, respectively. Ctrl+Alt+ middle key: push and pull view. Alt+ middle key: rocking view. Middle key: Pan view. G: switch for view Grid grid display. S: capture settings mode switch. Space key: locks the currently selected switch. 3DMAX 7 all shortcut keys! Display downgrade adaptation (switch) [O] To adapt to the grid point perspective [Shift] + [Ctrl] + [A] Arrange [Alt] + [A] Angle capture (switch) [A] Animation mode (switch) [N] Change to rear view [K] Background lock (switch) [Alt] + [Ctrl] + [B] Unit 1 before [.] Next time unit [...] Change to the upper (Top) view [T] Change to the (Bottom) view [B] Change to camera (Camera) view [C] Change to the previous (Front) view [F] Change to wait for large user (User) view [U] Change to the right (Rig

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