计算机图形学3d小船源代码(Computer graphics 3D boat source code).docVIP

计算机图形学3d小船源代码(Computer graphics 3D boat source code).doc

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计算机图形学3d小船源代码(Computer graphics 3D boat source code)

计算机图形学3d小船源代码(Computer graphics 3D boat source code) 代码: #包括窗口。” #包括过剩。” #包括数学。” 静态GLfloat xrot = 0.0f; 静态GLfloat yrot = 0.0f; 虚空(void)显示 { glClear里(gl_color_buffer_bit | gl_depth_buffer_bit); glpushmatrix(); glRotatef(xrot,1.0f,0.0f,0.0f);/ /绕X轴旋转 glRotatef(yrot,0.0f,1.0f,0.0f);/ /绕Y轴旋转 / /船下半部 glBegin(gl_polygon); glColor3f(0.4,0.4,0.6); glVertex3f(- 100.0f,0.0f,30.0f); glVertex3f(100.0f,0.0f,30.0f); glColor3f(0.4,0.4,0.6); glVertex3f(50.0f,- 30.0f,30.0f); glVertex3f(- 50.0f,- 30.0f,30.0f); glend(); glBegin(gl_polygon); glColor3f(0.3,0.2,0.5); glVertex3f(100.0f,0.0f,- 30.0f); glVertex3f(100.0f,0.0f,30.0f); glVertex3f(50.0f,- 30.0f,30.0f); glVertex3f(50.0f 30.0f,-,- 30.0f); glend(); glBegin(gl_polygon); glColor3f(0.6,0.2,0.4); glVertex3f(- 100.0f,0.0f,- 30.0f); glVertex3f(- 100.0f,0.0f,30.0f); glVertex3f(- 50.0f,- 30.0f,30.0f); glVertex3f(- 50.0f 30.0f,-,- 30.0f); glend(); glBegin(gl_polygon); glColor3f(0.4,0.6,0.8); glVertex3f(- 100.0f,0.0f,- 30.0f); glVertex3f(100.0f,0.0f,- 30.0f); glColor3f(0.4,0.1,0.8); glVertex3f(50.0f 30.0f,-,- 30.0f); glVertex3f(- 50.0f 30.0f,-,- 30.0f); glend(); glBegin(gl_polygon); glColor3f(1, 1, 1);//表面颜色 glVertex3f(- 100.0f,0.0f,30.0f); glVertex3f(- 100.0f,0.0f,- 30.0f); glVertex3f(100.0f,0.0f,- 30.0f); glVertex3f(100.0f,0.0f,30.0f); glend(); glBegin(gl_polygon); glColor3f(1, 1, 0);//底面颜色 glVertex3f(- 50.0f,- 30.0f,30.0f); glVertex3f(- 50.0f 30.0f,-,- 30.0f); glVertex3f(50.0f 30.0f,-,- 30.0f); glVertex3f(50.0f,- 30.0f,30.0f); glend(); / /船上半部 glBegin(gl_polygon); glColor3f(0, 0,0.6); glVertex3f(- 20.0f,0.0f,15.0f); glVertex3f(- 10.0f,10.0f,15.0f); glVertex3f(20.0f,10.0f,15.0f); glVertex3f(25.0f,0.0f,15.0f); glend(); glBegin(gl_polygon); glColor3f(0.5,0.3,0); glVertex3f(- 20.0f,0.0f,- 15.0f); glVertex3f(- 10.0f,10.0f,- 15.0f); 20.0f 10.0f glVertex3f(,,- 15。 F); Glvertex3f (25.0f, 0.0f, -15.0f); Glend (); GlBegin (GL _ Polygon); Glcolor3f (0.8, 0.5, 0.7); Glvertex3f (- 10.0f, 10.0f, 15.0f); Glvertex3f (- 10.0f, 10.0f, -15.0f); Glvertex3f

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