魔兽地图制作教程(Warcraft map tutorial).doc

魔兽地图制作教程(Warcraft map tutorial).doc

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魔兽地图制作教程(Warcraft map tutorial)

魔兽地图制作教程(Warcraft map tutorial) A beginners Guide to making world of Warcraft map tutorial Tutorial: a guide for making world of Warcraft map Tutorial - Basic brush soldiers make Warcraft map The basic way of explanation brush soldiers Because it involves the trigger. So we need to have a little understanding of the trigger. Can see that the mosquito on the trigger. That is how to brush soldiers. Although in the top posts on. But because it is used English version. To explain the relatively vague (think). The couple is not easy to learn so. I also wrote a trigger. In the event. The environment. Action is composed of three parts. The starting point of events is one thing. If the event is not set. The following contents will not be executed. Since the brush soldiers for the purpose. Like the guardian maps commonly used. Take the time to brush soldiers. Some of the RPG map. In order to enter the area. According to the need to brush soldiers. But I this interpretation. Is a unit of death event to brush soldiers. It seems as if the unit dies. Then brush the units of the same type. Also a brush soldiers way. Now that determine the event. So we can write this event: Event: Unit death - A units Then is the environment. The environment is the condition. We need to determine what kind of conditions. For example. If there are two red and blue camp. And you want the red camp units disappeared after the death. While the blue unit will be resurrected after death (brush soldiers). That is to say whether the unit can be judged is blue game player. So environment writes (of course, the environment can also be written): Environmental Science: (Color of (Owner of (Triggering unit))) is blue Then is the action. If the event occurred. A unit of death. And make sure that the unit is blue. So we can carry out our action. Then the soldiers brush action you need to write what. If the unit type blue death need then to be written: Action: Unit 1 - Create (Trained unit-type) for 2 game player

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