3d中英文对照3().docVIP

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3d中英文对照3()

3d中英文对照3() 3DMAX keyboard shortcuts When rendering is the most commonly used 7 digital display switch 8 environment and effects Edition 9 render parameter surface version Shift+Q uses the last parameter, but allows you to select the area before rendering (if you have used the Region checkbox). F9 goes further than that, using all previous settings...... Begin rendering immediately Polygon modeling is commonly used Alt+E extrusion Alt+C cutting (Canada) Alt+V target solder joint 123456, polygon or patch modeling, different levels of switching Press shift to move the edges and pull out the new model. A fixed angle rotary switch S grab switch Alt+B sets the view background (which can be rendered) Earth people often cant find it: X...... You know when you press Ctrl+X...... Immediately become a max expert Ctrl+X The expert model can effectively extend its interface when making the particle flow project, in which the command panel can also customize the shortcut key to use. The earth knows it: M material ball adjustment Space lock to select the object Q, W, e, R are: Radio, select + move, rotate, zoom F12 exact transform (mobile or scaling or rotation) After the check, ctrl+V copies in place Press shift to click objects to copy in place, but this function is lost after the max2008 version Shift+I spacing replication Snapshot, copy, and align multiple replication methods The Chinese name for this item is keyboard shortcuts, toggle button (and array button ), shortcut key , press, ha ha. G Hides the secondary mesh of the current view Shift+G Show / hide all geometry (Geometry) (non helper) Actually, its shift+ (to hide the first letter of the English word) Shift + S hides two-dimensional graphics (shapes) graphics Shift + L hides lights (Lights) lights Shift+ H hides auxiliary objects (Helpers) as auxiliary objects H Displays the select object list menu, Shift+H displays / hides auxiliary objects (Helpers) Ctrl+H Use the PlaceHighlight tool Ctrl+Alt+H Save the current sce

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