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c编译器(Ccompiler)

c++编译器(C++ compiler) Visual C++ compiler options /Gd, /Gr, and /Gz (calling conventions) see Compiler options | set compiler options /Gd /Gr /Gz These options determine: The order in which function arguments are pushed onto the stack. Is the parameter removed from the stack by the calling function or by the calling function at the end of the call. The name of the compiler that identifies the names of each function. /Gd is the default setting, specifying the C calling convention for all functions other than the C++ member function and the function marked __stdcall or __fastcall. /Gr specifies the __fastcall calling convention for all functions other than C++ member functions and functions marked as __cdecl or __stdcall. All __fastcall functions must have a prototype. /Gz specifies the __stdcall calling convention for all the prototype C functions other than the number of variables that are used and the functions marked as __cdecl or __fastcall. All __stdcall functions must have a prototype. Note that x86 Specific - by default, the C++ member function uses the calling convention when its this pointer is passed in the ECX register. All other arguments are pushed from right to left onto the stack, and the calling routine pops up the parameters of the member function from the stack. END x86 Specific is explicitly labeled as __cdecl, __fastcall, or __stdcall member functions using the specified call convention. A member function that uses a variable number of parameters always uses the __cdecl calling convention. __cdecl details For C __cdecl, using the following naming conventions (_) crossed at the beginning of the function name; any uppercase conversion is performed. The C++ function uses a different name modification scheme unless the declaration is extern C. For more information, see modifiers. __fastcall details Some __fastcall function arguments are passed in registers x86, Specific ECX, and EDX END x86 Specific, while the rest of the arguments are pushed from ri

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