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动画学习大纲(Animation learning syllabus)
动画学习大纲(Animation learning syllabus)
Major training themes:
1. start of animators
2.Pose
3. walk
4. weight transfer
5. run
6. jump
7. soft and smooth
8. weight
9. expectations and emphasis
10. sentence theme
11. expressive power
12. interact with props
13. animal movement
14. professional movements
15. lip sync and facial expression
16. advanced role animation integrated training
Phase one
[animators start]
1 - entrance and ball
2 - role animator concept and work content
3 - more small ball animations
4 - conduction of sensibility
5 - get more action from the action
[Pose]
6 - Pose tips
7 - shape and power of Visual Arts
8 - multi role Pose training
9 - Pose to Pose training
10 - more Pose, to, Pose training
11 - 3D character animation process
12 - gives the bouncing ball character
13 - AC elastic ball animation
14 - the first law of traditional animation
15 - recommend excellent animation to see
[foot]
16 - walking Foundation
17 - footwork, feet and legs (side)
18 - walking hip, waist, shoulder changes
19 - walk arm movements
20 - mark up, any pose starts walking
Second stage
1 - standing and breathing
2 - stop to walk, go to rest
3 - sneaking around
4 - up the stairs, down the stairs
5 - more changes to go
[weight transfer]
6 - wait, switch the body
7 - hastily
8 - lie down on the ground and get up again
9 - pacing and thinking
10 - more weight transfer training
[run]
11 - walk run difference
12 - Analyzing realistic running
13 - cartoon runs _6, 4, 3, 2
The run of 14-1 year old children
15 - stationary to running, running to rest
16 - run - quick stop (taxi) - turn around
17 - character and emotion in running
18 - run - fall
19 - change direction when running fast
20 try more running training
Third stage
[jump]
1 - jump up in place
2 - jump forward in place
3 - jump forward
4 - leg jumping disorder
5 - more jumping exercises
[soft and smooth]
6 - raise your arms and put them
7 - softball
8 - beat the table
9 - hammer hammer
10 - more soft and fluid training
[weigh
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